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	<title>Mark's World &#187; Dustin Sacks</title>
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	<link>http://www.digitalspace.ca</link>
	<description>GNU Not just another ranting blog</description>
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		<title>DemoCamp Vancouver</title>
		<link>http://www.digitalspace.ca/2008/04/11/democamp-vancouver</link>
		<comments>http://www.digitalspace.ca/2008/04/11/democamp-vancouver#comments</comments>
		<pubDate>Fri, 11 Apr 2008 16:13:51 +0000</pubDate>
		<dc:creator>Mark Lise</dc:creator>
				<category><![CDATA[Tech]]></category>
		<category><![CDATA[democamp]]></category>
		<category><![CDATA[Dustin Sacks]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Parveen Kaler]]></category>
		<category><![CDATA[Risk]]></category>
		<category><![CDATA[sillysoft]]></category>
		<category><![CDATA[vancouver]]></category>

		<guid isPermaLink="false">http://www.digitalspace.ca/?p=47</guid>
		<description><![CDATA[<p>What&#8217;s best way to follow up DemoCampVictoria01?  Go to DemoCampVancouver06 &#8211; Gaming edition.  I saw a lot of familiar faces from the last time I was over; Boris, Brendon, Greg, and Roland just to name a few.</p>
<p>Parveen Kaler talked about iPhone game development, specifically the medium and what it means.  He mentioned [...]]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s best way to follow up <a title="Demo Camp Victoria" href="http://barcamp.org/DemoCampVictoria01">DemoCampVictoria01</a>?  Go to <a title="Demo Camp Vancouver" href="http://barcamp.org/DemoCampVancouver06">DemoCampVancouver06</a> &#8211; Gaming edition.  I saw a lot of familiar faces from the last time I was over; <a title="Boris Mann" href="http://bmannconsulting.com/">Boris</a>, <a title="Brendon Wilson" href="http://www.brendonwilson.com/">Brendon</a>, Greg, and Roland just to name a few.</p>
<p><a title="Parveen Kaler" href="http://parveenkaler.com/">Parveen Kaler</a> talked about <a title="Apple iPhone" href="http://www.apple.com/iphone/">iPhone</a> game development, specifically the medium and what it means.  He mentioned that the iPhone audience is fundamentally different, you can&#8217;t just port a game from one platform to it.  ie: They are playing games in transit &#8211; on the bus to work/school, so developing a 50 hour game probably isn&#8217;t a wise choice.</p>
<p><a title="Dustin Sacks" href="http://randomdude.com">Dustin Sacks</a> from <a title="Strategy Games from Sillysoft" href="http://sillysoft.net/">Sillysoft games</a> had a great demo of his product, <a title="Lux Delux" href="http://sillysoft.net/lux">Lux Delux</a>.  It&#8217;s a turn-based strategy much like <a title="Risk Board Game" href="http://en.wikipedia.org/wiki/Risk_(game)">Risk</a>.  Being a former Risk player, I found it to be pretty interesting <img src='http://www.digitalspace.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   His company cares a lot about the users community and it&#8217;s quite apparent they have a solid base of customers.  They even contribute back to the company freely with things such as AI (Artificial Intelligence) and other downloadable apps.  He had a lot of solid ideas and content when doing his demo, so I hope to find the time to post in detail about this later.</p>
<p>One of the main points to come out of DemoCampVancouver06 &#8220;gaming edition&#8221; was that the future of games seems to be &#8220;free to play&#8221;.  This basically means that anybody can grab the game without paying any fees &#8211; (via download or some other distribution channel).  This begs the question, how do they make their money if the product value is essentially $0.00?  The answer is selling premium services as value-add.  For example: Say by default every time you die you lose your items.  What if you had the option to add &#8220;For $2, keep my items when I get killed&#8221; &#8211; that I agree would be a great way to monetize the game <img src='http://www.digitalspace.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  .</p>
<p>This was a great DemoCamp to be at &#8211; I&#8217;m on the search to find similar stories in Victoria.</p>
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